Changes
Future potential Features
- Adds a system to not wait the heroes selection before launching the attacks (vote / countdown)
- Adds a system to choose starting items in the hero's inventory
- Adds more players in each team (up to 12 or more players)
- Adds the possibility to buy an other attacking IA heroe
- Adds new heroes coming from Reforged
- Adds object sets
v8.0 Features (2020-04-18)
- New features :
- The map has been recompiled with Warcraft Reforged version 1.32
- Website URL has been moved from Multimania to Atspace
- Splitting main quests between heroes selection and attacking enemy fortress and correcting the display for others
- Added a display at the beginning of the game showing IA computer reinforcement strengh
- Improved weather effect following North or South advantage
- Adding 4 secret passages allowing the units to go though the caves
- Adding some trees on the hills of the north corridor
- Runes colors have been updated and are now informing the player which kind of hero (Warrior, Support or Wizard) is in front of him
- Load screen has been updated
- Bug fix :
- Fixed an issue where the values of the Advantage leaderboard could be higher than 200 or lower than 0 when a fortress was destroyed
- Fixed an issue with the summon Abomination reward which was not the same
- Fixed an issue with the insane mode where the level 10 dragon creep was destroying additionnal towers at the beginning of the game
- Fixed an issue where the reinforcement attacks where launched before the end of the hero selection when using computers
- Fixed an issue where the reinforcement attacks was not being carried by the strongest IA computer
- Fixed an issue by changing the Skeleton mage audio which was not working anymore
- Fixed an issue where Draenei Harbinger, Draenei Darkslayer, Deeplord Revenant, Vile Tormentor, Couatl didn't have their maximum mana value where they were generated
- Fixed an issue where all red player units were killed after the resurrection
- Fixed a bad translation in the player's name during the resurrection
- Fixed a issue with the Meat Wagon which was not killed after the resurrection
- Removed the units sold in the Night Elf Shipyard
- Fixed the "CamA3" angle value to 305° (instead of 310°) which is the standard value
- Display changes :
- All heroes description when going on the runes have been reviewed and updated
- All heroes runes have been changed to show hero's type
- All duplicated shortcuts tooltip text to launch spells have been removed
- Defeat and Victory message have been translated into English
- Updated the "Summon Abomination" tooltip to indicate that only one Abomination can be summoned at a time
- Fixed the hero name of the Blood Elf Lieutenant to "Metal Doomforge"
- Fixed "Light Key" item tooltip which was displayed bad values
- Fixed a missing tooltip to hire the Orc Frigate
- Fixed Screaming Owl tooltip message
- Fixed Dragon Transformation message
- Fixed Blink (minor) tooltip message
- Fixed an issue with the research icon of Chaos Aura which was full green
- Fixed Inferno tooltip message
- Fixed Tornado tooltip message
- Fixed the description of Warden and Blademaster heroes displaying that they could attack air units
- Fixed translations of Rejuvenation abilities
- Updated tooltips of Boot of speed and Horseshoe to display the movement bonus
- Updated tooltips of Keg of Ale to display the bonus done
- Changed the color of the Ethereal shadow heroe
- Reduced hero size (scaling value) and selection scale of Ice Revenant
- Decreased the scaling value of several heroes which were too big on the battlefield (Magnataur Destroyer, Doom Guard, Harpy Queen, Faceless One Deathbringer, Warlock Stormreaver, Centaur Warrior)
- Balance changes :
- Updated the additional gold given by the Fortess ability "Resource" to "multiplied by 3" instead of "multiplied by 2"
- Reduced the cost of Blood Key to 2000 instead of 2500, such as the Light Key and Sun key which have similar abilities
v7.0 Features (2006-12-21)
- New features :
- Now, the elapsed time is displayed when players leave the game (leavers detection)
- When a player leave the game, all his units are shared amongst other allies
- Added camera management with commands "cam*"
- Added new items : Boots of Speed, Staff of Silence, Crystal Ball, Sun Key, Moon Key, Blood Key
- Non hero units can now buy Siege Machines
- Changed the voice of Kodo Master
- Bug fix :
- Fixed an issue with units controlled after the death that were not killed after having resurrected
- Removed the Feedback ability of Spellbreaker hero which was bugged, replacing it with Endurance Aura
- Fixed an issue with Shadow Meld ability which was making the Specter invisible when selecting him
- Fixed an issue with Shadow Meld ability which was appearing twice with the Warden
- Fixed an issue with Shadow Meld ability which was appearing twice with the Priestess of the Moon
- Fixed an issue with Shadow Meld ability which was appearing twice with the Queen of Suffering
- Fixed an issue with Critical Banner which was dropped when the heroe dies
- Fixed an issue with Crystal Ball which was not reloaded after the first use
- Fixed an issue with vulnerable units which could be killed with teleportation abilities
- Fixed the position of additionnal towers which were too close to the black dragons which were attacking them at the beginning of the game
- Fixed an issue where the Energy tower repairing didn't cost any gold
- Fixed an issue with Anti-magic Shell that could only target ennemies instead of allies
- Display changes :
- Updated Big Bad Voodoo tooltip message
- Updated Summon Naga tooltip message
- Updated Planar Gate tooltip message
- Updated Coat of Arms tooltip message
- Updated Plague tooltip message
- Updated Division tooltip message
- Updated Cripple tooltip message
- Updated Scraper tooltip message
- Updated Summon Skeleton Horde tooltip message
- Updated Summon Abomination tooltip message
- Updated Summon Demons tooltip message
- Updated Bear tooltip message
- Updated Fatal Hit tooltip message
- Updated Summon Salamander tooltip message
- Updated Absorb Mana tooltip message
- Updated Tornado tooltip message
- Updated Monsoon tooltip message
- Updated Thunder tooltip message
- Updated Summon Banshee tooltip message
- Updated Summon Priest tooltip message
- Updated Finger of Death tooltip message
- Updated Poison Arrows tooltip message
- Updated Life Drain tooltip message
- Updated Shandris tooltip message
- Updated Doom Guard tooltip message
- Updated Thunder tooltip message
- Updated Chaos Aura tooltip message
- Updated Divine Sword of Power tooltip message
- Updated Infected Blade tooltip message
- Updated Tome of Summoning tooltip message
- Updated Arcanite Shield tooltip message
- Updated Improved Masonry tooltip message
- Updated tips in the quest menu
- Updated Permanent Invisibility tooltip message
- Updated Uther and Dalvengyr tooltip message
- Updated Ethereal Shadow hero description
- Updated camera options in the quest menu
- Added the site reference http://www.multimania.com/dbzone/ the the credits part of the quest menu and in the map description
- Balance changes :
- Reset the cooldown when throwing Banish
- Increased the power (light) of the Lightning ability
- Increased the units slowdown (light) of the Earthquake ability
- Increased the cooldown for buying Dragons from 12 to 15 minutes, and their cost has been increased to 1750
- Dragons can only be bought by hero, not units anymore
- Reduced the cost of Flame Tower and Cold Tower
- Reduced the adjacent damages of Cleaving Attack to 20%
- Set the cost of Observation to 0 gold when using Arcane Observatory
- Increased (light) the cost of Tomes of Knowledge
- Reduced the range of Life Aura
- Reduced the power of Dark Ritual by 20%
- Reduced the power of Life Steal by 30%
- Updated Bash to 50% at level 4
- Updated Critical Strike percentage to its original value : 15% of chance
- Updated Dark Ritual of the Lich which can now target player's creatures or its allies
- Major Demon can now attack aerial units
- Complete items review, reducing all costs and updated some balance
- Updated several creeps to be more efficient against aerial heroes
- Updated minor spell Disenchant to its default values, to avoid reducing mana of allies units
- Updated Doom that cannot target allies anymore
- Updated Poison Arrows that cannot target allies anymore
- Updated Finger of Death that cannot target allies anymore
- Reduced the power of Fountain of Youth
- Increased (light) the power of Firebolt
v6.0 Features (2006-04-09)
- New features :
- The map now use all 1.20 melee data
- 2 versions of the map are now available, to decrease the size, one with a bad resolution (recommended to be use over Internet) and one with a high resolution (recommended for LAN game)
- Improved some creeps
- All spells Hotkeys have been updated, improving gameplay performance
- Added lots of new spells, including one superior spell that have 6 levels instead of 4
- Bug fix :
- Removed Structure Built and Detonate skills of Wisps at the beginning of the game or during mini-games
- Display changes :
- Heroes descriptions are now more detailed
- Fixed a display bug which didn't display the advantage leaderboard when heroes was chosen at random
- Added some trees behind the fortresses
- Improved icon of some skills : Lightning hammer, Weakness Aura, Flashing Attack, Chaos, Exhaustion Aura, Lightning Bolt, Adjacent Damage
- Balance changes :
- Full review of all spells and abilities
- Minor spells are now equivalent to level 2 normal spells
- Full review of all heroes
v5.0 Features (2005-08-11)
- New features :
- Change of the music when the advantage of one of the side comes below 50
- Added a new war machine to the Goblin Laboratory
- Minor land changes, new cliff, added doodads
- A new dialog box allow players to see how many heroes haven't been chosen at the beginning of the game
- Added neutral buildings, such as Dragon Black Roost and Arcane observatory
- Fortress guardian wear magic mask instead of sobi mask
- 10 new items, sold at the black market
- Triggers optimization, especially when resurecting heroes
- A new mercenary added, the peasant has been moved to the goblin laboratory
- In the insane mode, more ships are produced
- Bug fix :
- Fixed issue when a Hero dies, the camera didn't come back to the fortress after having choosen a creature
- Major bugs with Unfortune Aura and Command Aura fixed
- Display changes :
- Lots of minor corrections for display
- Some runes' graphics changed
- New icons added, for spells such as Plague
- Special colored effects added on heroes
- Balance changes :
- Towers price fixed, gold earned when killing towers has been changed
- Added Magic Vision to Towers
- Items and mercrenaries prices changed
- Ships price and cooldown have been lightly increased
- Gold earned when killing ships has been decreased
- Spells balanced : Rain of Chaos, Nether Sorcerers
- Cryptlord speed has been decreased
- The power of the Nagas army has been increased
- Vitality and Resistance price has been increased
- Resurrection time of the fortress guardian has been decreased
v4.0 Features (2005-05-16)
- New features :
- Now the map uses all the data of the version 1.17
- A final music has been added at the end of the game
- The Furbolg hero (light side) has been removed and replaced by the Goblin Tinker (Version 1.16)
- The tree man hero (dark side) has been removed and replaced by the Firelord (Version 1.17)
- The Orc chief hero (dark side) has been removed and replaced by the Goblin Alchemist (Version 1.17)
- A tips quest panel has been added to the quest menu
- The fortress regularly gives money to the players
- The Resource skill has been added to the fortress, it increases the amount of gold given to the players
- 2 Potions of Greater Healing have been added to the neutral hero inventory (Uther and Dalvengyr that you can buy at the fortress)
- Improvement of the neutral hero moves
- The minimap pictures has been changed
- Sea borders have been changed
- One shipyard per side has been added, with a Royal Naga guard, many ships in order to defend the sea corridor of each side
- Naval attack added
- The gold resource at the beginning has been increase to 250 for all players
- 2 way gate have been added near the creeps
- The Sea mastery skill has been added to the fortress, it increases the amount of ships which are produced by your shipyard
- The Nagas'defense skill has been added to the fortress, it produces groups of nagas at each entrance of the fortress
- The default Call to arms and Back to work skill have been removed to the fortress
- The fortress has been transformed like a traditional shop, where each player can buy skill like the marketplace
- 2 skills haves been transferred from the scroll merchant to the fortress, and 2 new items have been created in the scroll merchant
- Some triggers have been improved
- A contact quest panel has been added to the quest menu, to indicate credits
- Display changes :
- The scroll merchant 3d model has been replaced by the fruit merchant model
- Fixed a minor display problem with the quests
- Now the display colour of the destroyed buildings has the same color as the team which loose the building
- Balance changes :
- The ship prices in the goblin shipyard have been decrease to their original values
v3.1 Features (2005-01-15)
- Bug fix :
- Fixed Death Night and Elder Sage descriptions
- Fixed the priority of Phoenix Egg
- Fixed display errors for dark players
- Balance changes :
v3.0 Features (2005-01-03)
- New features :
- Added the "random hero selection vote for all" possibility
- Increased the number of maximum towers which can be built by peasants
- Major land changes for deeper strategy
- Added 16 new heroes, with lots of new skills
- Added a Potion of Greater Healing and an other item to all heroes at the beginning
- Replaced some towers with guards
- Added naval strategy, by allowing players to buy ships
- Changed Dark Energy Tower by Dead Energy Tower
- Optimized triggers when killing units
- Changed Barracks and Castle ownership, updated Castle properties
- Added the possibility to drop items when a unit dies
- Simplified the computers units management, removed useless guards
- Changed mini-games after the death, allowing more choices
- Maximum heroes level upgraded to 20
- Updated the bounty to 500 Gold when destroying a Barracks or a Crypt
- Changed Mercenary Camp, replaced the Demolisher by Flesh Golem
- Moved back Fountain of Regeneration, but regeneration increased
- Added Goblin Laboratory where the player can buy Seating Machines, Goblin Land Mine and Goblin Sapper
- Added lots of skills provided by the Fortress / Castle, allowing players to buy a guardian hero
- Bug fix :
- Fixed an issue when repairing buildings
- Balance changes :
- Changed the price of Tome of Knowledge, Tome of Knowledge +2 and Tome of Greater Experience
- Reduced the armor by 1 for Boulder Tower and Watch Tower
- Ability updated : Healing Ward, Phoenix, Summon Hawk, Battle Roar, Bear, Life Aura, Thunder, Attribute bonus, Earthquake
- Updated the mana of the hero Ranger
v2.3 Features (2004-04-11)
- Bug fix :
- Fixed Moon Dagger item
- Fixed an issue with random creeps when adding computers to the game
- Fixed an issue with the towers when adding computers to the game
- Fixed an issue when Light side is defeated
- Balance changes :
- Ability updated : Forked Lightning
v2.2 Features (2004-04-03)
- New features :
- Added the Light / Dark advantage leaderboard
- Changed some towers into Advanced Energy Tower
- Added new unique items
- Bug fix :
- Added a voice to Skeletal Mage and Doom Guard heroes
- Display changes :
- Fixed a display with the dark abilities improvement
- Fixed a display when buying Towers
- Fixed a display with the Illidan amphibian abilities
- Changed the Claws of Attack +20 icon
- Added a magical effect around fountains of regeneration
- Balance changes :
- Fixed the cost of the Staff Of Teleportation item
- Increased the portal activation cost to 5000 gold
- Increased the dragons cost to 1500 gold and food to 15
- Decreased towers regeneration rate
- Decreased towers range, armor and hit points
- Abilities updated : Shadow Strike, Summon Hawk, Stampede, Carrion Beettles, Locust Swarm, Slow Poison
v2.1 Features (2004-02-17)
- New features :
- Updated units diversity for the attacks (guards and attacking creatures), changed difficulty management
- Added 15 new unique items
- Some optimization about scripts and programming
- Increased the diversity of the Runes dropped by units
- Units are now generated with their maximum mana value
- Bug fix :
- Fixed a camera issue in the second mini game when dark heroes are dead
- Fixed rewards when killing Faerie Dragon
- Fixed computer player name when using IA computers
- Fixed guard management issue when using IA computers
- Fixed mercenaries prices
- Display changes :
- Several abilities tooltip updated : Bloodlust, Critical Strike, Chain Lightning, Phoenix, Summon Dragon, Summon Misha
- Balance changes :
- Increased damages done by Advanced Boulder Tower and Watch Tower
- Decreased attacks cooldown for Cannon Tower and Nerubian Tower, and range increased
- Decreased cooldown for items available in the Goblin Merchant (Mana Stone, Health Stone, Potion of Invulnerability ...)
- Decreased all heroes experience gain by 2%
- Removed Tome of Power from the Black Market, and its price was increased to 3000
- Updated price of Grimoire of Souls to 1050 instead of 1350, Horn of Cenarius to 700 instead of 200 and Necklace of Spell Immunity to 2000 instead of 1000
- Fixed mana and life regeneration to 0.01 and 0.25 for the following heroes : Hell King, Vampiric Lord, Stormreaver Warlock, Sea Witch, Beastmaster, Pandaren, Centaur Warrior, Faceless One Deathbringer, the same as others
- Updated mana cost and cooldown of the spell Finger of Death
- Adding withering around the dark fortress for heroes who can regenerate on it
- Updated damages of the ability Fan of Knives to 180 damages per second
- Updated several abilities Thunder, Starfall, Frost Bolt, Dragon Transformation, Summon Murgul Horde, Summon Hawk, Thunderbolt, Summon Skeleton Horde, Death And Decay, Lightning Bolt
v2.0 Features (2004-02-02)
- New features :
- 10 players (human or AI) who can choose Light or dark side
- Gigantic map (192 *192)
- 4 neutral buildings for each fortress :
- 1 Black market
- 1 Scroll merchant
- 1 Fountain of health / mana
- 1 Goblin merchant
- Dynamic elements :
- Fortress attacks
- Random items
- Dynamic weather
- Lots of new graphic details, doodad
- 8 new heroes with new abilities
- Programming optimization
- Computer's difficulty added :
- Easy : add guards who protect fortress
- Normal : add guards who protect fortress, and attacking units to destroy ennemy fortress
- Insane : add guards who protect fortress, and lots of attacking units to destroy ennemy fortress, add also towers to defend each corridors
- Better management of random items
- New type of attacking units are generated
- New object : Reinforcement portal +1
- New object : All skills improvement
- New mini games when waiting for ressuscitation to earn money and help fortress
- Bug fix :
- Fixed and issue when choosing random hero
- Display changes :
- Heroes information more detailed
- Balance changes :
- Ressuscitation time have been increased, from 45 seconds (v 1.0) to 60, from 90 seconds (v 1.0) to 120, from 180 seconds (v 1.0) to 240
v1.0 Features (2003-12-11)
- New features :
- First stable release, called Northrend Corridor Classic